Meeting 2014 08 29¶
Release Meeting¶
Board Members Present:¶
- Code/Arch - James Dempsey
- Admin/Content - Andrew Maitland
Observers: - David Bender - Swiftbrook - Menichee
SUMMARY:¶
- Data has discovered a number of issues that need to be resolved before RC is released. Andrew asked for a postponement till those issues can be rectified.
Issues Identified:¶
- Arcanis is fragile in it's over-dependent set up on RSRD. Andrew is working to fix this, or will pull the set until it can be made less fragile.
- Numerous DEFINE not 0 still popping up in the Sets. Andrew is testing all the sets and fixing them.
- Unit Test "Bob" has an issue with CAST being 0 from 8. James is investigating the cause - Andrew suspects it's the special case DEFINE he changed DEFINE:MAXLEVELSTAT=INT|x
- A few reports of errors with Spells have popped up, that seem tied to a load order. James will investigate.
- OS has an issue with Ammo displaying incorrect 'To Hit' values. James is investigating this as well.
LOG:¶
- [17:09] <@[Chair]Andrew> Bangs Gavel Welcome to our Board of Director's meeting, August 29th/30th
- [17:09] <@[Chair]Andrew> Our agenda is release status of 6.4 and any issues surrounding that.
- [17:10] <@[Chair]Andrew> James, floor is yours.
- [17:10]
ok, well 6.3.6 went out earlier in the week, We've had a few bug reports which are being fixed - [17:11]
I don't see any blockers there but OS-360 would be good to sort out pre RC1 - [17:11] <@[Chair]Andrew> Agreed
- [17:11]
In general I think we are on track for the RC1 release - [17:11] <@[Chair]Andrew> Raises hand
- [17:12] <@[Chair]Andrew> Ahem, well, bad news on the data side...
- [17:12] <@[Chair]Andrew> We have a broken data set, and some untested game systems which may have non 0 defines and other bugs.
- [17:13]
Right, so some work to be done there. Which data set is broken? - [17:13] <@[Chair]Andrew> Due to holiday weekend, I do not know how much free time I will have to sort that all out. I know it would be bad for deprecation warnings for a release though.
- [17:14] <@[Chair]Andrew> The usual suspect... Arcanis and company...
- [17:14]
Yep, there isn;t a rush to get to RC1, we just need to have things stable - [17:14] <@[Chair]Andrew> Frankly, I'm tempted to yank the whole campaign till I can set it up correctly so it isn't so fragile.
- [17:15] <@[Chair]Andrew> With all that, the team is working on the bugs, but I do not feel we are on track for a the RC till Monday/Tuesday at the earliest.
- [17:15]
Cool - [17:16] <@[Chair]Andrew> My pleas for bug hunting was answered... what can I say. :P
- [17:17]
:) Always best to get these reports before the release - [17:17] <@[Chair]Andrew> Totally agree there.
- [17:17] <@[Chair]Andrew> Manichee has been tackling some of the bugs for me...
- [17:18] <@[Chair]Andrew> He's using GITHUB and I'm waiting on Allard to push those into SVN... I can't run PrettyLST till everything is sync'd
- [17:19] <@[Chair]Andrew> Data items: 1) Fix the bugs 1b) Fix or pull Arcanis; 2) Run PrettyLST - then we're good for release.
- [17:19] <@[Chair]Andrew> 1c) Fix Bob
- [17:20] <@[Chair]Andrew> I'm not sure if Bob is anything to hold the release, but I haven't investigated his issue yet.
- [17:20]
Bob as in the character test? - [17:20] <@[Chair]Andrew> Yes
- [17:21] <@[Chair]Andrew> His CAST got altered from 8 to 0 from the summary.
- [17:21] <@[Chair]Andrew> If that is the DEFINE gamemode changes, then we have a bigger problem.
- [17:22]
Indeed, in which case I can disable the deprecation of non zero defines - [17:23] <@[Chair]Andrew> I believe the issue was the special case DEFINE:x=y|z syntax that is in the gamemode.
- [17:25] <@[Chair]Andrew> DEFINE:MAXLEVELSTAT=INT|
- [17:26] <@[Chair]Andrew> Anyways, that's the only major data issue. Code side, have you thought about the load order issue people are now reporting?
- [17:26]
Haven't even looked at it yet - no time - [17:26]
Plan is to check it out tomrrow - [17:26] <@[Chair]Andrew> Fair enough.
- [17:27] <@[Chair]Andrew> As far as other teams, I would want to check with Eric, but I think he's waiting on answers from Tom for some Newtag documentation entries.
- [17:27] <@[Chair]Andrew> Otherwise, I don't believe anything is holding up Docs for release.
- [17:28] <@[Chair]Andrew> Anything else we need to touch on before we wrap up?
- [17:29]
I'll have a look at that failure in bob and see if I can spot what is wrong - will let you know - [17:29] <@[Chair]Andrew> Thanks.
- [17:30] <@[Chair]Andrew> Any questions from the observers?
- [17:32] <@[Chair]Andrew> Bangs Gavel Thanks for coming everyone. Meeting is closed.
Source: Meeting 2014 08 29 (original PCGen wiki)