Further Notes on CMP to RSRD Migration, part2¶
Page 2¶
Apologies for the formatting, this probably needs tidying up...This really is just a cut and paste from a scratch file I used whilst converting data Some of this (most?) is possibly done by PrettyLst (I wasnt using the right options initially!) Much of it was just notes I'd made as I manually updated some files, and possibly prettylst now does a healthy chunk of the below.
Several of these commands are search and replace regex expressions for VIM (my editor of choice), the concept should be clear though as to the intent (on every line, search for 'foo' and replace with 'bar'), and updating to your editor of choice. I copy the line from the scratch file, and in vim, press ':' to enter command mode, and then just paste and hit return.
Section 1¶
replace % with %% in descriptions
Willpower - replace with 'Will'
ADD: can't be used more than once per class line, so split it into two lines. I.e
becomes
1
1
Cannot have commas in names, just remove them/replace with a space.
Section 2¶
- Above are confirmed as necessary following proper prettylst conversion, below still need to be validated.**
Spells File¶
changed all to .mod other than specific few (20 odd non-srd spells) note - we only really want the descriptions, not the mechanics..
feats file¶
changed all to .mod note - we only really want the descriptions, not the mechanics.. ExtraTurning - CHOOSE: nochoice Typo???!!! Type=ExtraTurnig.STACK ??? - updated to match pcgen srd original CHOOSE:Exotic :- CHOOSE:PROFICIENCY|WEAPON|UNIQUE|TYPE=Exotic CHOOSE:Blah|1 := CHOOSE:Blah PRELEVEL:x := PRELEVEL:MIN=x PREVARLT:CL=Shaaryan Hunter,6 := PRECLASSLEVELMAX:1,Shaaryan Hunter=5 PREVARGTEQ:CL=Shaaryan Hunter,6 := PRECLASS:1,Shaaryan Hunter=6
AUTO.SHIELDPROF|TYPE := AUTO.SHIELDPROF|SHIELDTYPE CHOOSE:Martial := CHOOSE:PROFICIENCY|WEAPON|UNIQUE|TYPE=Martial CHOOSE:SKILLSNAMED|blah|1 :- CHOOSE:SKILLSNAMED|blah
feats_hidden file ADD:FEAT(blah)|x :- ADD:FEAT|x|blah SPELL:Blah|x|Innate := SPELLS:Innate|TIMES=x|Blah SPELLS:Innate|CASTERLEVEL=max(classlevel("Mage"),1)|Blah CHOOSE:NUMCHOICES=x| := CHOOSE:x| - TODO Favoured Enemy / Favoured Bonus - all disabled, seems style is quite different - Rogue Bonus - CHOOSE:SKILLS|3+INT := SELECT:3+INT CHOOSE:SKILLS
¶
skills file changed all to .mod note - we only really want the descriptions, not the mechanics.. PREMOVE:Blah := PREMOVE:1,Blah CHOOSE:Language(Spoken) :- CHOOSE:LANGUAGE|Spoken
SA: := SAB: AUTO.ARMORPROF|TYPE := AUTO.ARMORPROF|ARMORTYPE
Deity File¶
Tag Name: PREALIGN:x,x Variables Used (x):LG,LN,LE,NG,TN,NE,CG,CN,CE,Deity (Alignment abbreviation). Variables Used (x):0,1,2,3,4,5,6,7,8,10 (Alignment array number). LG,LN,LE,NG,TN,NE,CG,CN,CE, Deity 0, 1, 2, 3, 4, 5, 6, 7, 8, 10
%s/ [ ]FOLLOWERALIGN:147/|PREALIGN:LN,TN,CN / %s/ [ ]FOLLOWERALIGN:13457/|PREALIGN:LN,NG,TN,NE,CN / %s/ [ ]FOLLOWERALIGN:258/|PREALIGN:LE,NE,CE / %s/ [ ]FOLLOWERALIGN:012/|PREALIGN:LG,LN,LE / %s/ [ ]FOLLOWERALIGN:125/|PREALIGN:LN,LE,NE / %s/ [ ]FOLLOWERALIGN:036/|PREALIGN:LG,NG,CG / %s/ [ ]FOLLOWERALIGN:013/|PREALIGN:LG,LN,NG / %s/ [ ]FOLLOWERALIGN:578 /|PREALIGN:NE,CN,CE / %s/ [ ]FOLLOWERALIGN:678 /|PREALIGN:CG,CN,CE / %s/ [ ]FOLLOWERALIGN:367 /|PREALIGN:NG,CG,CN / %s/ [ ]FOLLOWERALIGN:012345678 /|PREALIGN:LG,LN,LE,NG,TN,NE,CG,CN,CE / %s/ [ ]FOLLOWERALIGN:013467 /|PREALIGN:LG,LN,NG,TN,CG,CN / %s/ [ ]FOLLOWERALIGN:012345 /|PREALIGN:LG,LN,LE,NG,TN,NE / %s/ [ ]FOLLOWERALIGN:3467 /|PREALIGN:NG,TN,CG,CN / %s/ [ ]FOLLOWERALIGN:345678 /|PREALIGN:NG,TN,NE,CG,CN,CE / %s/ [ ]FOLLOWERALIGN:0123457 /|PREALIGN:LG,LN,LE,NG,TN,NE,CN / %s/ [ ]FOLLOWERALIGN:01236 /|PREALIGN:LG,LN,LE,NG,CG / %s/ [ ]FOLLOWERALIGN:2458 /|PREALIGN:LE,TN,NE,CE / %s/ [ ]FOLLOWERALIGN:0346 /|PREALIGN:LG,NG,TN,CG / %s/ [ ]FOLLOWERALIGN:4678 /|PREALIGN:TN,CG,CN,CE /
PREVARxx| becomes PREVARxx:Var,Value
-- Section -- %s/|PREDEFAULTMONSTER:Y//g %s/MFEAT/FEAT/g
# note - need BOTH of the following, first one splits, second one cleans %s/HITDICE:[0-9],/HD:,&HITDICE:\tHITDIE:/ %s/,HITDICE://g or just remove it completely... %s/HITDICE:[0-9],[0-9]*//g
No Longer using HITDICE, please remove and just use MONSTERCLASS
¶
SPELL: becomes SPELLS:Innate|TIMES=x|CASTERLEVEL=x|SpellName1,DC|SpellName2,DC
¶
Typically replace 'Heavy blah' with 'blah (Heavy)' etc.
¶
NOTE D:\utils\PCGen\PCGen5164\data\d20ogl\srd35\basics\rsrd_equipmods_enhancing.lst NOTE D:\utils\PCGen\PCGen5164\data\d20ogl\srd35\basics\rsrd_equipmods_base.lst
%s/Willpower/Will/g %s/ARMR_MWORK/MWORKA/g %s/ARMR_PLUS_2/PLUS2A/g %s/ARMR_STEEL/STEEL/g %s/ARMR_PLUS_3/PLUS3W/g %s/ARMR_PLUS_1/PLUS1W/g %s/SHLD_MWORK/MWORKS/g %s/SHLD_STEEL/STEEL/g %s/SHLD_WOOD/WOOD/g %s/SHLD_PLUS_1/PLUS1S/g %s/SHLD_PLUS_2/PLUS2S/g %s/WEAP_PLUS_1/PLUS1W/g %s/WEAP_PLUS_2/PLUS2W/g %s/WEAP_PLUS_3/PLUS3W/g %s/WEAP_PLUS_4/PLUS4W/g %s/WEAP_PLUS_5/PLUS5W/g %s/WEAP_STEEL/STEEL/g
%s/WEAP_MWORK/MWORKW/g
¶
Shields get changed from Small/Large to Light/Heavy and Wooden/Steel to Wood/Metal
¶
FRCS/ue_feats.lst - Ice Troll Berserker should modify the rage special ability for natural armor...
¶
if you use linux, or have 'cygwin' installed under windows, you can run a bash script to do some extra conversions - note that some of this may be unnecessary as PrettyLst may fix it)
<<--start of file
SLong="Players Guide to Faerun"
SShort="pgtfae"
ALong="Players Guide to Faerun"
ALong="players guide to faerun"
AShort="pgtfae"
BShort="PGTFAE"
Files=$( ls *.lst)
echo This script indicates the file name, and the first SOURCE entry noted therein as stdout, to allow verification of correct Sed replacement values
for File in ${Files}
do
echo ${File}<BR>
grep SOURCE ${File} |head -3 |uniq<BR>
printf "SOURCELONG:${SLong}\nSOURCESHORT:${SShort}\n" >a<BR>
printf "#Converted by SedScript $(date +%d/%m/%y)\n\n" >>a<BR>
egrep -v "^SOURCE|^# CVS|#Converted by" $File |\
sed -e 's/Willpower/Will/g' \
-e 's/ARMR_MWORK/MWORKA/g' \
-e 's/AMMO_MWORK/MWORKA/g' \
-e 's/ARMRMW/MWORKA/g' \
-e 's/ARMR_PLUS_1/PLUS1A/g' \
-e 's/ARMR_PLUS_2/PLUS2A/g' \
-e 's/ARMR_PLUS_3/PLUS3A/g' \
-e 's/ARMR_PLUS_4/PLUS4A/g' \
-e 's/ARMR_PLUS_5/PLUS5A/g' \
-e 's/SHLD_MWORK/MWORKA/g' \
-e 's/SHLD_STEEL/STEEL/g' \
-e 's/SHLD_DARKWOOD/DARK/g' \
-e 's/ARMOR_SPIKE_BASH/SPOKE_SB/g' \
-e 's/ARMOR_SPIKE/SPIKE_S/g' \
-e 's/ARMR_STEEL/STEEL/g' \
-e 's/SHLD_WOOD/WOOD/g' \
-e 's/SHLD_PLUS_1/PLUS1S/g' \
-e 's/SHLD_PLUS_2/PLUS2S/g' \
-e 's/SHLD_PLUS_3/PLUS3S/g' \
-e 's/SHLD_PLUS_4/PLUS4S/g' \
-e 's/SHLD_PLUS_5/PLUS5S/g' \
-e 's/WEAP_PLUS_1/PLUS1W/g' \
-e 's/WEAP_PLUS_2/PLUS2W/g' \
-e 's/WEAP_PLUS_3/PLUS3W/g' \
-e 's/WEAP_PLUS_4/PLUS4W/g' \
-e 's/WEAP_PLUS_5/PLUS5W/g' \
-e 's/AMMO_PLUS_1/PLUS1W/g' \
-e 's/AMMO_PLUS_2/PLUS2W/g' \
-e 's/AMMO_PLUS_3/PLUS3W/g' \
-e 's/AMMO_PLUS_4/PLUS4W/g' \
-e 's/AMMO_PLUS_5/PLUS5W/g' \
-e 's/WEAP_BANE/BANE_M/g' \
-e 's/WEAP_STEEL/STEEL/g' \
-e 's/WEAP_VORPAL/VORPAL/g' \
-e 's/WEAP_ALCH_SILVR/ALCHM/g' \
-e 's/WEAP_ALCH_SLVR/ALCHM/g' \
-e 's/WEAP_AXIOMATIC/LAW_M/g' \
-e 's/WEAP_HOLY/HOLY_M/g' \
-e 's/ARMR_DRAGONHIDE/DRACO/g' \
-e 's/AMMO_ALCH_SLVR/ALCHM/g' \
-e 's/AMMO_COLD_IRON/C_IRON/g' \
-e 's/.WEAP_WOOD//g' \
-e 's/AMMO_ALCH_SILVR/ALCHM/g' \
-e 's/MWWEAPON/MWORKW/g' \
-e 's/WEAPMW/MWORKW/g' \
-e 's/WEAP_MWORK/MWORKW/g' \
-e 's/|PREDEFAULTMONSTER:Y//g' \
-e 's/MFEAT/FEAT/g' \
-e 's/HITDICE:[0-9],[0-9]//g' \
-e"s/[|]SOURCELONG:${SLong}//" \
-e"s/[|]SOURCESHORT:${SShort}//" \
-e"s/[|]SOURCESHORT:${AShort}//" \
-e"s/[|]SOURCESHORT:${BShort}//" \
-e's/|SOURCEPAGE/SOURCEPAGE/' \
-e's/[|]SOURCELONG:${ALong}//' \
-e's/SOURCEPAGE/ SOURCEPAGE/' \
-e's/|SOURCE/\tSOURCE/' >>a
mv a ${File}
done
<<--end of file-->>
Copy that to a file (remove the <<-- -->> lines) and then execute it
¶
other manual changes:
WEAPONPROF:blah to : BONUS:WEAPONPROF:blah AUTO:WEAPONPROF|Longsword|Rapier|
BONUS:ToHIT|blah to BONUS:COMBAT:TOHIT|blah
ADD:FEAT|(blah) ADD:FEAT|(blah) to ADD:FEAT|2|blah,blah
Note that LANGBONUS (and potentially others?) take pipe (|) separators in one file but comma separators in others.
Further note that there are various typo's, particularly in 'DEFINE' variables.
Source: Further Notes on CMP to RSRD Migration, part2 (original PCGen wiki)